In this session we will observe share and discuss drawing machine experiments you have made.
The above movie shows a drawing device I made very quickly, adapted from a childrens toy. It clearly demonstrates our definition of drawing adopted from Professor Farthing, that it is " a two dimensional record of a multi-dimensional event". What it also does is break down the idea that the sketch is produced directly by the hand holding a utensil as directly manipulated by the brain. Your task is to build your own device or intervention to make automatic drawings and to film them in action. Bring your films and the resulting machine/drawings to the session.
They should be devices and machines that can carry out automatic drawings based on a set of rules or other impositions which then offer objective responses to 'experienced' events or actions. Devices can range from complex weather mapping systems to hacked toys. Devices can be stand alone automated objects they can attach themsleves to architecture or other objects like parasites to record activity or function as part of or body as a prostheses.
Here are some further examples of good work done elsewhere:
MKIII Postal Project, Tim Knowles in 2006.
Tim Knowles sent this device through the post and this is the drawing he got back. It is just one of the many inspiring works on his site, -Tim Knowles
Olafur Eliasson 2013 from DesignBoom
-Sam Van Doorn
-Vimeo Drawing Machine Page
-From Machines for War to Machines for art: Desmond Paul Henry
-Durers Drawing Devices